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My Project
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Macros | |
| #define | FX_OBJ_ARM0_FLAG (1 << 0) |
| Bit flag for ARM0. | |
| #define | FX_OBJ_ARM1_FLAG (1 << 1) |
| Bit flag for ARM1. | |
| #define | FX_OBJ_HEAD_FLAG (1 << 2) |
| Bit flag for HEAD. | |
| #define | FX_OBJ_BODY_FLAG (1 << 3) |
| Bit flag for BODY. | |
| #define | FX_OBJ_LIFT_FLAG (1 << 4) |
| Bit flag for LIFT. | |
| #define | FX_OBJ_ALL_FLAG |
| #define | FX_DEFAULT_THREAD_ID 0 |
Enumerations | |
| enum | FXObjType { FX_OBJ_ARM0 = 0 , FX_OBJ_ARM1 = 1 , FX_OBJ_HEAD = 2 , FX_OBJ_BODY = 3 , FX_OBJ_LIFT = 4 , FX_OBJ_NUM = 5 } |
| Object types in the FX robot system. More... | |
Identifiers for controllable robot entities.
| #define FX_DEFAULT_THREAD_ID 0 |
Default internal used thread ID
| #define FX_OBJ_ALL_FLAG |
| enum FXObjType |